Texel MCP
An MCP server for Texel, a toolchain that treats Minecraft textures as code. It allows AI agents to compile JSON specifications into deterministic PNG images for player skins, mob textures, armor, and blocks. The server supports generating, reviewing, and fixing pixel art assets for Minecraft Java Edition 1.21, including animated and glowing textures.
Package and access
Local package with source-attributed installation metadata. Koskamo does not execute packages during review.
What you can do with it
- Compile JSON texture specs into deterministic PNG images
- Review texture specs for errors and provide fix hints
- Generate Minecraft player skins and mob textures
- Create resource packs with checked texture layouts
Source and maintenance
- Maintenance checked
Packages and installation
Source-provided package data. Koskamo has not executed or live-probed this package.
texel-mcp 0.9.2
{
"version": "0.9.2",
"transport": "stdio",
"identifier": "texel-mcp",
"registryType": "npm"
}Tools
Reported by the attributed source; not independently observed by Koskamo.
Connect from your client
Each snippet configures the same source-provided package; replace placeholders before use.
Cursor
{
"mcpServers": {
"texel-mcp": {
"command": "npx",
"args": [
"-y",
"texel-mcp@0.9.2"
]
}
}
}Cline
{
"mcpServers": {
"texel-mcp": {
"command": "npx",
"args": [
"-y",
"texel-mcp@0.9.2"
]
}
}
}VS Code
{
"servers": {
"texel-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"texel-mcp@0.9.2"
]
}
}
}Claude Desktop
{
"mcpServers": {
"texel-mcp": {
"command": "npx",
"args": [
"-y",
"texel-mcp@0.9.2"
]
}
}
}Let your agent find its tools
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