World Model MCP
A zero-infrastructure, deterministic Model Context Protocol (MCP) server that maintains a persistent 3D/2D spatial world model for AI agents. It bridges perception and action with durable entity tracking, object permanence with confidence decay, movement simulation with AABB collision avoidance, expected view frustum projection, and Playwright 3D game automation.
Package and access
Local package with source-attributed installation metadata. Koskamo does not execute packages during review.
What you can do with it
- Track entities with persistent 3D coordinates and object permanence
- Simulate movement trajectories and detect AABB obstacle collisions
- Calculate visible entities from observer pose using frustum projection
- Generate Playwright commands for 3D game navigation automation
Source and maintenance
- Maintenance checked
Packages and installation
Source-provided package data. Koskamo has not executed or live-probed this package.
@putervision/world-model-mcp 0.6.1
{
"version": "0.6.1",
"transport": "stdio",
"identifier": "@putervision/world-model-mcp",
"registryType": "npm"
}Tools
Reported by the attributed source; not independently observed by Koskamo.
Connect from your client
Each snippet configures the same source-provided package; replace placeholders before use.
Cursor
{
"mcpServers": {
"world-model-mcp-putervision-world-model-mcp": {
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp@0.6.1"
]
}
}
}Cline
{
"mcpServers": {
"world-model-mcp-putervision-world-model-mcp": {
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp@0.6.1"
]
}
}
}VS Code
{
"servers": {
"world-model-mcp-putervision-world-model-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp@0.6.1"
]
}
}
}Claude Desktop
{
"mcpServers": {
"world-model-mcp-putervision-world-model-mcp": {
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp@0.6.1"
]
}
}
}Let your agent find its tools
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