rpgmaker-mz-mcp
An MCP server that allows AI assistants to read and write RPG Maker MZ projects directly, supporting database CRUD for actors, skills, and items, as well as map editing, tile painting with autotiling, and event management without manual editor interaction.
Package and access
Local package with source-attributed installation metadata. Koskamo does not execute packages during review.
Checks and signals
Each line is separate evidence, not a trust score.
- Popularity 27 GitHub stars
What you can do with it
- Create and manage game database entries like actors, classes, and skills
- Paint tiles on maps with automatic autotiling and passability calculation
- Edit map properties, create/delete maps, and manage map tree structure
- Place multi-tile objects like houses and trees on game maps
Source and maintenance
- Last repository push
- Latest release
- v1.4.0
- Maintenance checked
Packages and installation
Source-provided package data. Koskamo has not executed or live-probed this package.
rpgmaker-mz-mcp 1.4.0
{
"version": "1.4.0",
"transport": "stdio",
"identifier": "rpgmaker-mz-mcp",
"registryType": "npm",
"environmentVariables": [
{
"name": "RPGMAKER_PROJECT_PATH",
"format": "string",
"description": "Default RPG Maker MZ project directory (contains game.rmmzproject). Optional: the set_project tool can set or change the project at runtime."
}
]
}Tools
Reported by the attributed source; not independently observed by Koskamo.
Maintenance history
Public check and source-refresh events. Editorial and ownership records remain private.
- · repository · passed · metadata changed · updated
- · backfill · recorded · Pre-expansion baseline; unobserved rich metadata remains unknown
Connect from your client
Each snippet configures the same source-provided package; replace placeholders before use.
Cursor
{
"mcpServers": {
"rpgmaker-mz-mcp": {
"command": "npx",
"args": [
"-y",
"rpgmaker-mz-mcp@1.4.0"
],
"env": {
"RPGMAKER_PROJECT_PATH": "<YOUR_RPGMAKER_PROJECT_PATH>"
}
}
}
}Cline
{
"mcpServers": {
"rpgmaker-mz-mcp": {
"command": "npx",
"args": [
"-y",
"rpgmaker-mz-mcp@1.4.0"
],
"env": {
"RPGMAKER_PROJECT_PATH": "<YOUR_RPGMAKER_PROJECT_PATH>"
}
}
}
}VS Code
{
"servers": {
"rpgmaker-mz-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"rpgmaker-mz-mcp@1.4.0"
],
"env": {
"RPGMAKER_PROJECT_PATH": "<YOUR_RPGMAKER_PROJECT_PATH>"
}
}
}
}Claude Desktop
{
"mcpServers": {
"rpgmaker-mz-mcp": {
"command": "npx",
"args": [
"-y",
"rpgmaker-mz-mcp@1.4.0"
],
"env": {
"RPGMAKER_PROJECT_PATH": "<YOUR_RPGMAKER_PROJECT_PATH>"
}
}
}
}Let your agent find its tools
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