Loopsmith MCP
An MCP server launcher that allows AI agents to interact with the Loopsmith application for game music production. It enables agents to analyze renders, check seamless loops, read projects, export loops with specific engine kits (FMOD, Wwise, Unreal), and manage music sections. The server runs locally on the user's computer, requiring Loopsmith to be installed.
Package and access
Local package with source-attributed installation metadata. Koskamo does not execute packages during review.
What you can do with it
- Analyze game music renders for quality and structure
- Check if loops are seamless and retain reverb tails
- Export game music loops for FMOD, Wwise, or Unreal engines
- Read and manage music sections within a Loopsmith project
Source and maintenance
- Maintenance checked
Packages and installation
Source-provided package data. Koskamo has not executed or live-probed this package.
loopsmith-mcp 1.0.1
{
"version": "1.0.1",
"transport": "stdio",
"identifier": "loopsmith-mcp",
"registryType": "npm"
}Tools
Reported by the attributed source; not independently observed by Koskamo.
Connect from your client
Each snippet configures the same source-provided package; replace placeholders before use.
Cursor
{
"mcpServers": {
"loopsmith-mcp": {
"command": "npx",
"args": [
"-y",
"loopsmith-mcp@1.0.1"
]
}
}
}Cline
{
"mcpServers": {
"loopsmith-mcp": {
"command": "npx",
"args": [
"-y",
"loopsmith-mcp@1.0.1"
]
}
}
}VS Code
{
"servers": {
"loopsmith-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"loopsmith-mcp@1.0.1"
]
}
}
}Claude Desktop
{
"mcpServers": {
"loopsmith-mcp": {
"command": "npx",
"args": [
"-y",
"loopsmith-mcp@1.0.1"
]
}
}
}Let your agent find its tools
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