Koskamo

Godot MCP

A community-driven Model Context Protocol server providing 157 tools for full control over the Godot 4.x game engine. It enables AI assistants to manage projects, manipulate scenes, execute GDScript or C# code at runtime, inspect nodes, handle input maps, and manage audio and rendering. It supports both GDScript and C#/.NET, allowing for comprehensive AI-driven game development workflows including project creation, script validation, and runtime interaction.

Package and access

Local package with source-attributed installation metadata. Koskamo does not execute packages during review.

Godot MCP logo, by tugcantopalogluCommunity listingLocal stdioSource reviewed; not executedPublished by tugcantopaloglu
Vendor documentation

Checks and signals

Each line is separate evidence, not a trust score.

  • Popularity 508 GitHub stars

What you can do with it

  • Execute arbitrary GDScript code in a running game with return values
  • Read or write any property on any node by path
  • Create and scaffold new Godot projects with C# support
  • Validate scripts for syntax and type errors without running the game

Source and maintenance

Community listingRegistry 1.0.0MIT
Last repository push
Latest release
v3.1.0
Maintenance checked

Packages and installation

Source-provided package data. Koskamo has not executed or live-probed this package.

@tugcantopaloglu/godot-mcp 1.0.0

npm
@tugcantopaloglu/godot-mcp package definition
{
  "version": "1.0.0",
  "transport": "stdio",
  "identifier": "@tugcantopaloglu/godot-mcp",
  "registryType": "npm"
}

Tools

Reported by the attributed source; not independently observed by Koskamo.

No tool definitions available.

Maintenance history

Public check and source-refresh events. Editorial and ownership records remain private.

  • · repository · passed · metadata changed · updated
  • · backfill · recorded · Pre-expansion baseline; unobserved rich metadata remains unknown

Connect from your client

Each snippet configures the same source-provided package; replace placeholders before use.

This server is operated by the named third party. Listing and endpoint checks are not an endorsement or a security audit. Review the operator's permissions, terms, and data handling before connecting. How listings are checked and corrected.

Cursor

Merge this local stdio configuration, replace every placeholder environment value, and restart Cursor. Koskamo has not executed this package.
Cursor configuration
{
  "mcpServers": {
    "godot-mcp-tugcantopaloglu-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp@1.0.0"
      ]
    }
  }
}

Cline

Merge this local stdio configuration, replace every placeholder environment value, and restart Cline. Koskamo has not executed this package.
Cline configuration
{
  "mcpServers": {
    "godot-mcp-tugcantopaloglu-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp@1.0.0"
      ]
    }
  }
}

VS Code

Merge this local stdio configuration, replace every placeholder environment value, and restart VS Code. Koskamo has not executed this package.
VS Code configuration
{
  "servers": {
    "godot-mcp-tugcantopaloglu-godot-mcp": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp@1.0.0"
      ]
    }
  }
}

Claude Desktop

Merge this local stdio configuration, replace every placeholder environment value, and restart Claude Desktop. Koskamo has not executed this package.
Claude Desktop configuration
{
  "mcpServers": {
    "godot-mcp-tugcantopaloglu-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp@1.0.0"
      ]
    }
  }
}

Let your agent find its tools

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