Godot MCP
A pure Python FastMCP server for Godot 4 that provides 28 headless tools for project management, animation pipeline automation, camera cinematic generation, and shader manipulation. It runs via uvx without requiring Node.js or manual virtual environment configuration.
Package and access
Local package with source-attributed installation metadata. Koskamo does not execute packages during review.
What you can do with it
- Launch Godot editor and run projects in debug mode
- Create scenes and add nodes via GDScript
- Quantize animation keyframes and stitch animation libraries
- Generate bezier camera paths and inject look-at tracking
Source and maintenance
- Maintenance checked
Packages and installation
Source-provided package data. Koskamo has not executed or live-probed this package.
godot-mcp-uvx 1.0.4
{
"version": "1.0.4",
"transport": "stdio",
"identifier": "godot-mcp-uvx",
"registryType": "pypi"
}Tools
Reported by the attributed source; not independently observed by Koskamo.
Connect from your client
Each snippet configures the same source-provided package; replace placeholders before use.
Cursor
{
"mcpServers": {
"godot-mcp-godot-mcp-uvx": {
"command": "uvx",
"args": [
"godot-mcp-uvx==1.0.4"
]
}
}
}Cline
{
"mcpServers": {
"godot-mcp-godot-mcp-uvx": {
"command": "uvx",
"args": [
"godot-mcp-uvx==1.0.4"
]
}
}
}VS Code
{
"servers": {
"godot-mcp-godot-mcp-uvx": {
"type": "stdio",
"command": "uvx",
"args": [
"godot-mcp-uvx==1.0.4"
]
}
}
}Claude Desktop
{
"mcpServers": {
"godot-mcp-godot-mcp-uvx": {
"command": "uvx",
"args": [
"godot-mcp-uvx==1.0.4"
]
}
}
}Let your agent find its tools
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