Godot MCP
An MCP server and Godot plugin that allows AI assistants to control the Godot editor. It enables agents to read, write, and manipulate scenes, scripts, nodes, and project settings directly, supporting 69 tools across categories like scene operations, project runtime, and script editing.
Package and access
Local package with source-attributed installation metadata. Koskamo does not execute packages during review.
What you can do with it
- Create whole node trees in one call
- Run or stop the game and send input
- Edit and validate scripts
- Browse directories and read files
Source and maintenance
- Maintenance checked
Packages and installation
Source-provided package data. Koskamo has not executed or live-probed this package.
godot-mcp-server 0.6.1
{
"version": "0.6.1",
"transport": "stdio",
"identifier": "godot-mcp-server",
"registryType": "npm"
}Tools
Reported by the attributed source; not independently observed by Koskamo.
Connect from your client
Each snippet configures the same source-provided package; replace placeholders before use.
Cursor
{
"mcpServers": {
"godot-mcp-godot-mcp-server": {
"command": "npx",
"args": [
"-y",
"godot-mcp-server@0.6.1"
]
}
}
}Cline
{
"mcpServers": {
"godot-mcp-godot-mcp-server": {
"command": "npx",
"args": [
"-y",
"godot-mcp-server@0.6.1"
]
}
}
}VS Code
{
"servers": {
"godot-mcp-godot-mcp-server": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"godot-mcp-server@0.6.1"
]
}
}
}Claude Desktop
{
"mcpServers": {
"godot-mcp-godot-mcp-server": {
"command": "npx",
"args": [
"-y",
"godot-mcp-server@0.6.1"
]
}
}
}Let your agent find its tools
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