godot-mcp-bridge MCP
An MCP server for Godot 4 that allows AI clients like Claude or Cursor to control the editor. It provides 231 tools for live-tree editing with undo, DAP step debugging, GDScript LSP, and runtime play-testing. It features bidirectional communication, allowing the AI to monitor editor activity such as selections and saves to prevent conflicts.
Package and access
Local package with source-attributed installation metadata. Koskamo does not execute packages during review.
Checks and signals
Each line is separate evidence, not a trust score.
- Popularity 10 GitHub stars
What you can do with it
- Set breakpoints and inspect variables during runtime play-testing
- Scaffold scene trees with nodes, colliders, and scripts
- Monitor editor activity like selection and file saves
- Export debug builds and monitor completion
Source and maintenance
- Last repository push
- Latest release
- v1.3.0
- Maintenance checked
Packages and installation
Source-provided package data. Koskamo has not executed or live-probed this package.
godot-mcp-bridge 1.2.1
{
"version": "1.2.1",
"transport": "stdio",
"identifier": "godot-mcp-bridge",
"registryType": "npm"
}Tools
Reported by the attributed source; not independently observed by Koskamo.
Maintenance history
Public check and source-refresh events. Editorial and ownership records remain private.
- · repository · passed · metadata changed · updated
- · backfill · recorded · Pre-expansion baseline; unobserved rich metadata remains unknown
Connect from your client
Each snippet configures the same source-provided package; replace placeholders before use.
Cursor
{
"mcpServers": {
"godot-mcp-bridge-mcp": {
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge@1.2.1"
]
}
}
}Cline
{
"mcpServers": {
"godot-mcp-bridge-mcp": {
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge@1.2.1"
]
}
}
}VS Code
{
"servers": {
"godot-mcp-bridge-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge@1.2.1"
]
}
}
}Claude Desktop
{
"mcpServers": {
"godot-mcp-bridge-mcp": {
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge@1.2.1"
]
}
}
}Let your agent find its tools
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