Gameye MCP
Gameye MCP enables AI agents to orchestrate multiplayer game server sessions via the Gameye platform. It allows agents to start, inspect, and stop dedicated game server containers globally, integrating with matchmakers and providing sub-second scaling without requiring SDKs in the game server.
Package and access
Local package with source-attributed installation metadata. Koskamo does not execute packages during review.
What you can do with it
- Start game server sessions via API
- Inspect active container status
- Stop or terminate game sessions
- Integrate with AI agent workflows
Source and maintenance
- Maintenance checked
Packages and installation
Source-provided package data. Koskamo has not executed or live-probed this package.
ghcr.io/gameye/gameye-mcp:0.4.0
{
"transport": "stdio",
"identifier": "ghcr.io/gameye/gameye-mcp:0.4.0",
"registryType": "oci",
"environmentVariables": [
{
"name": "GAMEYE_API_TOKEN",
"format": "string",
"isRequired": true,
"description": "Gameye API token. Use the least-privileged scopes you need."
},
{
"name": "GAMEYE_ENV",
"format": "string",
"choices": [
"sandbox",
"production"
],
"default": "sandbox",
"description": "API host: sandbox (self-serve, default) or production (enterprise)."
}
]
}Tools
Reported by the attributed source; not independently observed by Koskamo.
Connect from your client
Each snippet configures the same source-provided package; replace placeholders before use.
Cursor
{
"mcpServers": {
"gameye-mcp-0-4-0": {
"command": "docker",
"args": [
"run",
"-i",
"--rm",
"-e",
"GAMEYE_API_TOKEN=<YOUR_GAMEYE_API_TOKEN>",
"-e",
"GAMEYE_ENV=<YOUR_GAMEYE_ENV>",
"ghcr.io/gameye/gameye-mcp:0.4.0"
],
"env": {
"GAMEYE_API_TOKEN": "<YOUR_GAMEYE_API_TOKEN>",
"GAMEYE_ENV": "<YOUR_GAMEYE_ENV>"
}
}
}
}Cline
{
"mcpServers": {
"gameye-mcp-0-4-0": {
"command": "docker",
"args": [
"run",
"-i",
"--rm",
"-e",
"GAMEYE_API_TOKEN=<YOUR_GAMEYE_API_TOKEN>",
"-e",
"GAMEYE_ENV=<YOUR_GAMEYE_ENV>",
"ghcr.io/gameye/gameye-mcp:0.4.0"
],
"env": {
"GAMEYE_API_TOKEN": "<YOUR_GAMEYE_API_TOKEN>",
"GAMEYE_ENV": "<YOUR_GAMEYE_ENV>"
}
}
}
}VS Code
{
"servers": {
"gameye-mcp-0-4-0": {
"type": "stdio",
"command": "docker",
"args": [
"run",
"-i",
"--rm",
"-e",
"GAMEYE_API_TOKEN=<YOUR_GAMEYE_API_TOKEN>",
"-e",
"GAMEYE_ENV=<YOUR_GAMEYE_ENV>",
"ghcr.io/gameye/gameye-mcp:0.4.0"
],
"env": {
"GAMEYE_API_TOKEN": "<YOUR_GAMEYE_API_TOKEN>",
"GAMEYE_ENV": "<YOUR_GAMEYE_ENV>"
}
}
}
}Claude Desktop
{
"mcpServers": {
"gameye-mcp-0-4-0": {
"command": "docker",
"args": [
"run",
"-i",
"--rm",
"-e",
"GAMEYE_API_TOKEN=<YOUR_GAMEYE_API_TOKEN>",
"-e",
"GAMEYE_ENV=<YOUR_GAMEYE_ENV>",
"ghcr.io/gameye/gameye-mcp:0.4.0"
],
"env": {
"GAMEYE_API_TOKEN": "<YOUR_GAMEYE_API_TOKEN>",
"GAMEYE_ENV": "<YOUR_GAMEYE_ENV>"
}
}
}
}Let your agent find its tools
Find servers like Gameye MCP from your agent. Add Koskamo once to search the index for endpoints, access requirements, and client setup. Public discovery needs no key.