Koskamo

GamersPilot MCP

A hosted, read-only MCP server that allows AI assistants to analyze public Steam libraries. It provides tools for backlog management, account valuation, purchase recommendations, hardware compatibility checks, and family sharing analysis without requiring API keys or passwords.

Endpoint and access

No sign-in to connect and list tools. Individual tools may still need a vendor account, credentials, or permissions; check the documented prerequisites.

GamersPilot MCP logo, by GamersPilotVendor evidenceStreamable HTTPNo sign-inEndpoint checked 2026-11-06Operated by GamersPilot
MCP endpoint (Streamable HTTP)
https://api.gamerspilot.com/mcp
Vendor documentation

What its tools do

6 tools, grouped by the hints the server advertises. Hints are self-declared, not verified behavior.

6 of 6 have a description · 6 of 6 declare behavior hints · 5 of 6 with parameters document them all

Checks and signals

Each line is separate evidence, not a trust score.

  • Passed Endpoint answered the live check ·
  • Passed Official MCP Registry namespace is tied to gamerspilot.com ·
  • Passed Endpoint is on the registry namespace domain ·
  • Availability 1 of 1 checks passed in 30 days

What you can do with it

  • Check backlog for unplayed games and playtime distribution
  • Calculate Steam library value at current and all-time low prices
  • Determine if games should be bought based on ownership and price history
  • Check compatibility of top games with Steam Machine and Steam Deck

Source and maintenance

Vendor evidenceRegistry 1.0.0

Protocol and capabilities

Server
gamerspilot 1.0.0
MCP protocol negotiated in check
2025-11-25
Tools
6 advertised
Resources
Not advertised
Resource templates
Not advertised
Prompts
Not advertised
Server-advertised capabilities
{
  "tools": {
    "listChanged": false
  }
}

Server-provided instructions

Untrusted server output shown for inspection. It is not Koskamo guidance and is excluded from knowledge search.

GamersPilot answers questions about a player's Steam library from public data: backlog, account value, whether to buy a game, Steam Machine/Deck compatibility and Steam Families planning. Tools take a public Steam profile URL or SteamID64 and never need a password. Cite the returned `source` link.

Tools

6 advertised

steam_backlog — Steam backlog summary
Advertised by the server during the last successful anonymous check.
Advertised read-onlyOpen-world

Summarise a Steam library's backlog: total games, how many were never played, total playtime, the most-played game, a playtime distribution, and highly rated games the player owns but has never opened. Use for 'how big is my backlog' or 'what should I play from my library'.

steam_backlog input schema
{
  "type": "object",
  "required": [
    "profile"
  ],
  "properties": {
    "profile": {
      "type": "string",
      "description": "A Steam profile URL (steamcommunity.com/id/name or /profiles/7656...), a custom URL name, or a SteamID64. The profile's Game details must be public."
    }
  },
  "additionalProperties": false
}
steam_backlog annotations
{
  "title": "Steam backlog summary",
  "readOnlyHint": true,
  "openWorldHint": true,
  "idempotentHint": true,
  "destructiveHint": false
}
steam_account_value — Steam account value
Advertised by the server during the last successful anonymous check.
Advertised read-onlyOpen-world

Estimate what a Steam library is worth: replacement cost at current US Steam prices, full retail value, value at every game's all-time low, value of never-played games, cost per hour, and how many games were priced. This is replacement cost, not money spent.

steam_account_value input schema
{
  "type": "object",
  "required": [
    "profile"
  ],
  "properties": {
    "profile": {
      "type": "string",
      "description": "A Steam profile URL (steamcommunity.com/id/name or /profiles/7656...), a custom URL name, or a SteamID64. The profile's Game details must be public."
    }
  },
  "additionalProperties": false
}
steam_account_value annotations
{
  "title": "Steam account value",
  "readOnlyHint": true,
  "openWorldHint": true,
  "idempotentHint": true,
  "destructiveHint": false
}
should_i_buy_game — Should I buy this game?
Advertised by the server during the last successful anonymous check.
Advertised read-onlyOpen-world

Decide whether a player should buy a specific game, from their own library: whether they already own it, how many barely-played games in the same genres they own (with examples), and today's best price against the all-time low. Returns a verdict: owned, play_first, wait, or go.

should_i_buy_game input schema
{
  "type": "object",
  "required": [
    "profile",
    "game"
  ],
  "properties": {
    "game": {
      "type": "string",
      "description": "The name of the game being considered, e.g. 'Elden Ring'."
    },
    "profile": {
      "type": "string",
      "description": "A Steam profile URL (steamcommunity.com/id/name or /profiles/7656...), a custom URL name, or a SteamID64. The profile's Game details must be public."
    }
  },
  "additionalProperties": false
}
should_i_buy_game annotations
{
  "title": "Should I buy this game?",
  "readOnlyHint": true,
  "openWorldHint": true,
  "idempotentHint": true,
  "destructiveHint": false
}
steam_machine_compatibility — Steam Machine and Steam Deck compatibility
Advertised by the server during the last successful anonymous check.
Advertised read-onlyOpen-world

Check a player's 40 most-played Steam games against Valve's Steam Machine and Steam Deck ratings (Verified, Playable, Unsupported), with shares weighted by playtime. Ratings: 3 Verified, 2 Playable, 1 Unsupported, 0 not tested. Use for 'should I buy a Steam Machine / Steam Deck'.

steam_machine_compatibility input schema
{
  "type": "object",
  "required": [
    "profile"
  ],
  "properties": {
    "profile": {
      "type": "string",
      "description": "A Steam profile URL (steamcommunity.com/id/name or /profiles/7656...), a custom URL name, or a SteamID64. The profile's Game details must be public."
    }
  },
  "additionalProperties": false
}
steam_machine_compatibility annotations
{
  "title": "Steam Machine and Steam Deck compatibility",
  "readOnlyHint": true,
  "openWorldHint": true,
  "idempotentHint": true,
  "destructiveHint": false
}
steam_family_plan — Steam Families planner
Advertised by the server during the last successful anonymous check.
Advertised read-onlyOpen-world

For 2 to 6 Steam profiles, show what a Steam Family would pool: shared library size, what each member gains and brings, games several members bought separately, and games excluded from Family Sharing.

steam_family_plan input schema
{
  "type": "object",
  "required": [
    "profiles"
  ],
  "properties": {
    "profiles": {
      "type": "array",
      "items": {
        "type": "string",
        "description": "A Steam profile URL (steamcommunity.com/id/name or /profiles/7656...), a custom URL name, or a SteamID64. The profile's Game details must be public."
      },
      "maxItems": 6,
      "minItems": 2
    }
  },
  "additionalProperties": false
}
steam_family_plan annotations
{
  "title": "Steam Families planner",
  "readOnlyHint": true,
  "openWorldHint": true,
  "idempotentHint": true,
  "destructiveHint": false
}
steam_game_stats — Steam game scores and completion difficulty
Advertised by the server during the last successful anonymous check.
Advertised read-onlyOpen-world

Look up one Steam game by name: Metacritic and Steam user scores, how hard it is to 100% (average achievement unlock rate and percentile against other Steam games), and best current price with the all-time low. No profile needed.

steam_game_stats input schema
{
  "type": "object",
  "required": [
    "game"
  ],
  "properties": {
    "game": {
      "type": "string",
      "description": "The game's name, e.g. 'Hollow Knight'."
    }
  },
  "additionalProperties": false
}
steam_game_stats annotations
{
  "title": "Steam game scores and completion difficulty",
  "readOnlyHint": true,
  "openWorldHint": true,
  "idempotentHint": true,
  "destructiveHint": false
}

Prompts

Not advertised

No prompt definitions available.

Resources

Not advertised

No resource definitions available.

90-day uptime

A lightweight connection check about every six hours, sampled on hosts with many listings. It shows the server answered, not that its tools work.

Too few checks for a percentage yet (2 of 2 answered).

  1. 2026-11-06: 1 of 1 checks answered
  2. 2026-11-07: 1 of 1 checks answered

30-day availability

Aggregated from read-only remote checks; this is not a tool-execution or security guarantee.

Successful checks
1 of 1 (100%)
Average latency
749 ms
95th percentile latency
749 ms

Maintenance history

Public check and source-refresh events. Editorial and ownership records remain private.

  • · probe · passed · 749 ms · metadata changed · 6 tool(s)

Connect from your client

Each snippet registers the same endpoint; pick the client you use.

This server is operated by the named third party. Listing and endpoint checks are not an endorsement or a security audit. Review the operator's permissions, terms, and data handling before connecting. How listings are checked and corrected.

Claude Code

Run this once in a terminal. It registers the remote server. Use --scope project to write .mcp.json for the repo.
Claude Code configuration
claude mcp add --transport http gamerspilot-mcp https://api.gamerspilot.com/mcp

Codex

Run this once. Codex stores MCP servers in ~/.codex/config.toml (or .codex/config.toml in a trusted project).
Codex configuration
codex mcp add gamerspilot-mcp --url https://api.gamerspilot.com/mcp

Cursor

Merge this server into .cursor/mcp.json in your project, then enable gamerspilot-mcp in your MCP settings.
Cursor configuration
{
  "mcpServers": {
    "gamerspilot-mcp": {
      "url": "https://api.gamerspilot.com/mcp"
    }
  }
}

Cline

Merge this into cline_mcp_settings.json (Cline → MCP Servers → Configure).
Cline configuration
{
  "mcpServers": {
    "gamerspilot-mcp": {
      "type": "streamableHttp",
      "url": "https://api.gamerspilot.com/mcp",
      "disabled": false
    }
  }
}

VS Code

Merge this server into .vscode/mcp.json. Use MCP: List Servers to start gamerspilot-mcp and inspect its tools.
VS Code configuration
{
  "servers": {
    "gamerspilot-mcp": {
      "type": "http",
      "url": "https://api.gamerspilot.com/mcp"
    }
  }
}

Gemini CLI

Run this once. It writes .gemini/settings.json in the current project; pass --scope user for ~/.gemini/settings.json.
Gemini CLI configuration
gemini mcp add --transport http gamerspilot-mcp https://api.gamerspilot.com/mcp

Claude Desktop

Open Claude Settings > Connectors > Add custom connector, enter this server URL and enable it for the conversation. This is a manual remote-connector handoff, not a desktop JSON configuration.
Claude Desktop configuration
https://api.gamerspilot.com/mcp

Windsurf

Merge this into ~/.codeium/windsurf/mcp_config.json, then refresh MCP in Cascade. Windsurf remote servers use serverUrl, not url.
Windsurf configuration
{
  "mcpServers": {
    "gamerspilot-mcp": {
      "serverUrl": "https://api.gamerspilot.com/mcp"
    }
  }
}

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Do you run GamersPilot MCP?

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