Koskamo

Funplay Godot MCP

An MIT-licensed Godot Editor MCP server that lets AI assistants like Claude Code, Cursor, Windsurf, Codex, and VS Code Copilot operate directly inside your running Godot project. It supports scene creation, script generation, UI authoring, play-mode validation, input simulation, animation setup, camera control, performance inspection, and editor automation.

Package and access

Local package with source-attributed installation metadata. Koskamo does not execute packages during review.

Funplay Godot MCP logo, by FunplayAICommunity listingLocal stdioSource reviewed; not executedPublished by FunplayAI
Vendor documentation

What you can do with it

  • Build a top-down shooter HUD with health, ammo, pause menu, and hit flash feedback
  • Create scene structure and generate scripts from a single prompt
  • Validate workflows and configure animations in the Godot editor
  • Inspect performance and automate editor tasks

Source and maintenance

Community listingRegistry 0.10.1
Maintenance checked

Packages and installation

Source-provided package data. Koskamo has not executed or live-probed this package.

funplay-godot-mcp 0.10.1

npm
funplay-godot-mcp package definition
{
  "version": "0.10.1",
  "transport": "stdio",
  "identifier": "funplay-godot-mcp",
  "registryType": "npm",
  "environmentVariables": [
    {
      "name": "FUNPLAY_GODOT_MCP_URL",
      "format": "string",
      "description": "Optional Godot MCP HTTP endpoint. Defaults to http://127.0.0.1:8765/."
    },
    {
      "name": "GODOT_MCP_URL",
      "format": "string",
      "description": "Compatibility endpoint variable used when FUNPLAY_GODOT_MCP_URL is not set."
    },
    {
      "name": "FUNPLAY_GODOT_MCP_TOKEN",
      "format": "string",
      "isRequired": true,
      "description": "Godot MCP local auth token from the Funplay MCP dock or user://funplay_mcp_settings.cfg."
    },
    {
      "name": "GODOT_MCP_TOKEN",
      "format": "string",
      "description": "Compatibility token variable used when FUNPLAY_GODOT_MCP_TOKEN is not set."
    }
  ]
}

Tools

Reported by the attributed source; not independently observed by Koskamo.

No tool definitions available.

Connect from your client

Each snippet configures the same source-provided package; replace placeholders before use.

This server is operated by the named third party. Listing and endpoint checks are not an endorsement or a security audit. Review the operator's permissions, terms, and data handling before connecting. How listings are checked and corrected.

Cursor

Merge this local stdio configuration, replace every placeholder environment value, and restart Cursor. Koskamo has not executed this package.
Cursor configuration
{
  "mcpServers": {
    "funplay-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-godot-mcp@0.10.1"
      ],
      "env": {
        "FUNPLAY_GODOT_MCP_URL": "<YOUR_FUNPLAY_GODOT_MCP_URL>",
        "GODOT_MCP_URL": "<YOUR_GODOT_MCP_URL>",
        "FUNPLAY_GODOT_MCP_TOKEN": "<YOUR_FUNPLAY_GODOT_MCP_TOKEN>",
        "GODOT_MCP_TOKEN": "<YOUR_GODOT_MCP_TOKEN>"
      }
    }
  }
}

Cline

Merge this local stdio configuration, replace every placeholder environment value, and restart Cline. Koskamo has not executed this package.
Cline configuration
{
  "mcpServers": {
    "funplay-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-godot-mcp@0.10.1"
      ],
      "env": {
        "FUNPLAY_GODOT_MCP_URL": "<YOUR_FUNPLAY_GODOT_MCP_URL>",
        "GODOT_MCP_URL": "<YOUR_GODOT_MCP_URL>",
        "FUNPLAY_GODOT_MCP_TOKEN": "<YOUR_FUNPLAY_GODOT_MCP_TOKEN>",
        "GODOT_MCP_TOKEN": "<YOUR_GODOT_MCP_TOKEN>"
      }
    }
  }
}

VS Code

Merge this local stdio configuration, replace every placeholder environment value, and restart VS Code. Koskamo has not executed this package.
VS Code configuration
{
  "servers": {
    "funplay-godot-mcp": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "funplay-godot-mcp@0.10.1"
      ],
      "env": {
        "FUNPLAY_GODOT_MCP_URL": "<YOUR_FUNPLAY_GODOT_MCP_URL>",
        "GODOT_MCP_URL": "<YOUR_GODOT_MCP_URL>",
        "FUNPLAY_GODOT_MCP_TOKEN": "<YOUR_FUNPLAY_GODOT_MCP_TOKEN>",
        "GODOT_MCP_TOKEN": "<YOUR_GODOT_MCP_TOKEN>"
      }
    }
  }
}

Claude Desktop

Merge this local stdio configuration, replace every placeholder environment value, and restart Claude Desktop. Koskamo has not executed this package.
Claude Desktop configuration
{
  "mcpServers": {
    "funplay-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-godot-mcp@0.10.1"
      ],
      "env": {
        "FUNPLAY_GODOT_MCP_URL": "<YOUR_FUNPLAY_GODOT_MCP_URL>",
        "GODOT_MCP_URL": "<YOUR_GODOT_MCP_URL>",
        "FUNPLAY_GODOT_MCP_TOKEN": "<YOUR_FUNPLAY_GODOT_MCP_TOKEN>",
        "GODOT_MCP_TOKEN": "<YOUR_GODOT_MCP_TOKEN>"
      }
    }
  }
}

Let your agent find its tools

Find servers like Funplay Godot MCP from your agent. Add Koskamo once to search the index for endpoints, access requirements, and client setup. Public discovery needs no key.