Cities2 MCP
A local MCP server and agent skill bundle for Cities: Skylines II that provides AI agents with access to a searchable wiki corpus, curated research reports, and the local game encyclopedia. It supports answering gameplay questions, summarizing patch notes, explaining city systems, and assisting with modding workflows including scaffolding, inspecting, building, and packaging mod projects.
Package and access
Local package with source-attributed installation metadata. Koskamo does not execute packages during review.
What you can do with it
- Search the Cities: Skylines II Wiki for game mechanics and patch notes
- Retrieve curated research reports with source context
- Access the local game encyclopedia when the game is installed
- Assist with modding workflows like scaffolding and building mods
Source and maintenance
- Maintenance checked
Packages and installation
Source-provided package data. Koskamo has not executed or live-probed this package.
cities2-mcp 0.5.0
{
"version": "0.5.0",
"transport": "stdio",
"identifier": "cities2-mcp",
"registryType": "pypi",
"environmentVariables": [
{
"name": "CITIES2_MODS_DIR",
"format": "string",
"description": "Optional path to the Cities: Skylines II Mods directory."
},
{
"name": "CITIES2_GAME_DIR",
"format": "string",
"description": "Optional path to the Cities: Skylines II install directory when auto-detection cannot find the game."
},
{
"name": "CITIES2_LOCALE_COK",
"format": "string",
"description": "Optional path to Locale.cok when the in-game encyclopedia file should be selected directly."
}
]
}Tools
Reported by the attributed source; not independently observed by Koskamo.
Connect from your client
Each snippet configures the same source-provided package; replace placeholders before use.
Cursor
{
"mcpServers": {
"cities2-mcp": {
"command": "uvx",
"args": [
"cities2-mcp==0.5.0"
],
"env": {
"CITIES2_MODS_DIR": "<YOUR_CITIES2_MODS_DIR>",
"CITIES2_GAME_DIR": "<YOUR_CITIES2_GAME_DIR>",
"CITIES2_LOCALE_COK": "<YOUR_CITIES2_LOCALE_COK>"
}
}
}
}Cline
{
"mcpServers": {
"cities2-mcp": {
"command": "uvx",
"args": [
"cities2-mcp==0.5.0"
],
"env": {
"CITIES2_MODS_DIR": "<YOUR_CITIES2_MODS_DIR>",
"CITIES2_GAME_DIR": "<YOUR_CITIES2_GAME_DIR>",
"CITIES2_LOCALE_COK": "<YOUR_CITIES2_LOCALE_COK>"
}
}
}
}VS Code
{
"servers": {
"cities2-mcp": {
"type": "stdio",
"command": "uvx",
"args": [
"cities2-mcp==0.5.0"
],
"env": {
"CITIES2_MODS_DIR": "<YOUR_CITIES2_MODS_DIR>",
"CITIES2_GAME_DIR": "<YOUR_CITIES2_GAME_DIR>",
"CITIES2_LOCALE_COK": "<YOUR_CITIES2_LOCALE_COK>"
}
}
}
}Claude Desktop
{
"mcpServers": {
"cities2-mcp": {
"command": "uvx",
"args": [
"cities2-mcp==0.5.0"
],
"env": {
"CITIES2_MODS_DIR": "<YOUR_CITIES2_MODS_DIR>",
"CITIES2_GAME_DIR": "<YOUR_CITIES2_GAME_DIR>",
"CITIES2_LOCALE_COK": "<YOUR_CITIES2_LOCALE_COK>"
}
}
}
}Let your agent find its tools
Find servers like Cities2 MCP from your agent. Add Koskamo once to search the index for endpoints, access requirements, and client setup. Public discovery needs no key.