Koskamo

Agent use case: Generate 2D game animation from image

Document v1 · published by Koskamo · updated 2026-10-18

Original source

A downloadable animation asset (spritesheet, video, or game-ready pack) generated from an input image and prompt, ready for use in game engines.

The agent authenticates using the user's API key, discovers available models, and uploads an input image (Base64 or URL). It then submits a generation request with a text prompt describing the desired animation. The agent polls the asynchronous endpoint until the animation reaches a terminal state, then retrieves the output assets (spritesheets, video, or engine-specific packs) for the user.

Prompt: Generate a 2D animation for my game character. Use the first frame from this image: [image_url]. The prompt is 'pixel art knight running, side view'. Please poll for completion and provide the download link for the spritesheet.

Source and provenance

Original source
animgen.com
Published on Koskamo by
Koskamo
Citation version
Document v1
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